cubecubecube?
deleet
deleet
 bersicht
 suchen

projekte
 DudeWars
 SkyColor
 purzel
 ULF
 KAP

ray
 newton
 fotos
 Q2BG

io
 download
 source
 pix

übersicht / neues / physics of racingsuchen login  hilfe!
 
iower ist io?beitrag bearbeiten* 10. Nov 200115:54:23 vor 5854 tagen
sieht das nicht schrecklich interessant aus? die komplette serie physics of racing von brian beckman im netz.

aus dem faq zum thema "What is the PhORS"
It is a series of articles about the physics of racing cars. It is decidedly slanted toward autocrossing (my favorite sport), but sidebars from other forms of racing appear when relevant. I start with the fundamentals (Newton's Laws, for example) and am slowly but surely building up complexity and covering more advanced topics. I cover all aspects of racing where physics applies, from driving to car setup to computer simulations. I am trying hard to make the articles useful and enjoyable for the non-technical reader who knows that physics is important for racing but needs some help understanding it. So, you don't have to be a physicist, engineer, etc. to understand the articles.

hier noch ein anderer artikel der in die gleiche richtung geht. es gibt sogar eine java implementation von dem ganzen.
übersicht / neues / physics of racingsuchen login  hilfe!